DevLog #5 (17-12-2021) - Adjusting Archer, Finishing Sketch All Character & Background Enviromental
WHAT WENT RIGHT
Work In Progress [ WIP ] :
- Making our Leader Angel [Name : Gaia]
This is our last character for the prototype game we need, this character will be the leader of angel.
- Coloring Background & Enviromental
This is the full color of our stage 1 Map, there's a little bit editing because layering in gameplay we need to fix it.
- Adjusting Archer
For this week we've done making attack for archer with a collider for alternative arrow we'll make in next week.
- Gathering Our Assets Audio BGM & SFX
This week we've done for gathering our BGM & SFX, and here are the list of that :
WHAT WENT WRONG
So far this week the progress still there's not much trouble, but we still can't figure it out about the bug in gameplay we have. It's So difficult to solve that
Files
Get 35 - Battle of Angetopia
35 - Battle of Angetopia
Status | Released |
Category | Other |
Author | HALO-agate |
More posts
- DevLog #8 (14-01-2022) - Release & Submit GameJan 13, 2022
- DevLog #7 (09-01-2022) - Finishing Game and PolishingJan 09, 2022
- DevLog #6 (24-12-2021) - Finishing All Animation Character & Level 2 Design MapDec 24, 2021
- DevLog #4 (10-12-2021) - Polishing User Interface, Make Top Tile For Range Chara...Dec 10, 2021
- DevLog #3 (03-12-2021) - Enemy Character & Movement, Enviromental & Tile ArtDec 03, 2021
- DevLog #2 (26-11-2021) - Making Core Gameplay, BGM and Attack Pattern AllyNov 26, 2021
- DevLog #1 (19-11-2021) - Gathering Assets and Making Our User Interface GameNov 19, 2021
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