DevLog #2 (26-11-2021) - Making Core Gameplay, BGM and Attack Pattern Ally


WHAT WENT RIGHT

Work In Progress [ WIP ] :

-  Making Core Gameplay

For this week we're focus to making core gameplay, for this week we just make Slot hero, Game View, Spawn Hero and Tile Spawn. 

- Finding BGM

This week we're trying to find BGM which are suitable with the theme of this game, now we just find 2 assets and trying to find more.


Attack Pattern Ally 

We're discussing about the ally attack pattern for attacking enemy while the enemy is trying to beat the Leader of Angel (Gaia)


- Sketching Enemy Character

This is our artist making the enemy character


WHAT WENT WRONG

So far this week the progress is better than last week, but there's problem our expectation for this week isn't achieved. Which one our expectation for this week is make the enemy move corresponding with the tile lane for the enemy move. 

Get 35 - Battle of Angetopia

Leave a comment

Log in with itch.io to leave a comment.